# Keybinds

## 📖Quick guide&#x20;

Every controls are listed [HERE](https://docs.fivem.net/docs/game-references/controls/#controls)

The key id (number) defines the key listened by the script to trigger the action.

***

## 🔴Key 1 - Main action&#x20;

This key will control the main action (enter, exit, evict). Set to **"E"** by default

```lua
cfg.key = 38
```

***

## 🟠Key 2 - Secondary action&#x20;

This key will control the secondary action (Anims switch). Set to **"X"** by default

```lua
cfg.key2 = 73
```

***

## 🟡Key 3 - rotate1&#x20;

This key will control rotation. Set to **"Left key"** by default

```lua
cfg.key3 = 174,
```

***

## 🟢Key 4 - rotate2

This key will control rotation. Set to **"Right Key"** by default

```lua
cfg.key4 = 175,
```


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